
New race & class combos
Updated 2026-09-13
Forever opens six combinations that never existed in vanilla, and adds the Skyborne on both sides.


| Faction | New combination | Lore hook |
|---|---|---|
| Alliance | Human Hunter | Hunters of Elwynn and Westfall |
| Alliance | Gnome Priest | — |
| Alliance | Dwarf Shaman | Wildhammer traditions |
| Horde | Undead Paladin | Lordaeron paladins who kept their faith after death |
| Horde | Orc Mage | — |
| Horde | Troll Warlock | — |
| Both | Skyborne Warrior / Hunter / Rogue / Druid | New race, see the Skyborne guide |
| Alliance | Skyborne Mage | Kirin Tor |
| Horde | Skyborne Shaman | Earthen Ring |
Racials were reworked too
Weapon-skill racials are gone (Humans' sword/mace skill, Orc axe skill and so on); the weapon specializations now grant crit chance instead. Human Diplomacy is removed. The full per-race list transcribed from the beta stream is on the Talents page.

The Deep Dive panel added the design rule: every race now has two active and two passive racials, balanced between utility, throughput and survivability. Will of the Forsaken was toned down, Cannibalize restores mana, and Find Treasure now works alongside other tracking abilities.